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Red
Sep 3, 20203 min read
Development Update #2
Game development is a long and iterative process and Bayani is our proof that incremental updates and changes can lead to a better...
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Red
Sep 2, 20203 min read
Fatal Strike and Final Arts
One of the features that evolved a lot as we were making the game is the concept of the “Super” move. In Bayani, this Super move is...
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Red
Aug 30, 20202 min read
The Dragon and the Moon: Lolang Tsora’s Character Introduction
As for Tsora’s Special Moves, S1 throws a Light Magic orb at an arc and has three variants. Back S1 (4S1) throws the orb near her,...
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Red
Aug 30, 20202 min read
Dev Blog #5: With Age Comes Wisdom
Update v1.4.0 is a huge update for us because with this update, we now have all the initial characters that we have envisioned as our...
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Red
May 20, 20203 min read
Delays and Updates
We would like to sincerely apologize for the huge delay in updates. Originally, our pipeline had Fernando, Rio, and Multiplayer done last...
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Red
May 6, 20203 min read
Bayani Gameplay v2
Bayani is still in Early Access which means that the current gameplay is in a continuous state of evolution. We have a general idea on...
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Red
May 1, 20203 min read
Symbiosis: Rio and Anito Character Introduction
Continuing where we left off, S2 summons Anito to attack the opponent for you up to mid screen. This move has two variants. Neutral S2...
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Red
May 1, 20203 min read
Patch Notes for v1.3.0
General Changes: Rio is now a Playable Character! Plaza Benavides is now a Playable Stage! Rio's Theme can now be selected! Gameplay...
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Red
May 1, 20202 min read
Dev Blog #4: When Brains are Given Brawns
Update v1.3.0 is the biggest Major update we have done so far and the biggest highlight of the patch is the addition of Rio to the Bayani...
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Red
Dec 28, 20192 min read
Dominating the Battlefield: The Conqueror’s Abilities
Fernando truly epitomizes what it means to conquer the battlefield as he has tools to keep his opponents away and force them to be...
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Red
Dec 27, 20192 min read
Dev Blog #3: Heroes and Villains
With the recent update to v1.2.0, Fernando is now a playable character. This is a huge milestone for us in the development team as (1)...
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Red
Sep 26, 20192 min read
Break and Balance and Beyond
Another completely re-hauled feature in the game is the break mechanic. Originally, we envisioned the break mechanic as a get-away or...
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Red
Sep 21, 20192 min read
Blinded by Rage: Dre Character Introduction
In the lore of the Bayaniverse, Dre is a resurrected zombie. He is reanimated by Lolang Tsora through the request of his wife, Oria, who...
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Red
Sep 19, 20191 min read
Dev Blog #2: Inside the Zombie Creation Process
Hello everyone, by now the new update has been online for a couple of hours and I’d like to go over the general changes and updates...
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Red
Sep 19, 20191 min read
Patch notes for v1.1.0
General Changes: Dre is now a playable character! Oria's Stage: Campo Monumento can now be selected! Dre's Theme can now be selected!...
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Red
Aug 2, 20191 min read
BAYANI Patch 1.0.2
General Changes: Tonio 3D model reworked. Added Parsec download link. While online multiplayer is still being developed, players can use...
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Red
Jul 10, 20192 min read
Bayani: The Full Roster
To everyone who purchased the Early Access version of the game as well as those who got their Early Access versions from Kickstarter,...
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Red
Jul 8, 20192 min read
Bayani Pipeline and Updates
To those who have been following our development so far, most of you might feel confused as to why every version of the game feels...
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Red
Jul 6, 20192 min read
Dev Blog #1
Hello everyone, it has been a few weeks since Bayani had its Early Access launch on Steam and the reception was phenomenal. It went way...
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